Scripting in Second Life
I’ve never really gotten into the whole “social networking” thing, mostly because I’m not that sociable to begin with. Â There are times when I go into some social environments, like World of Warcraft or Runescape, but that’s mostly to check on the platform. Â After a while (usually about a month or so), I get bored with it or turned off by some of the people in there. Â
Also, I’ve known about Second Life for a while, but I never really had any thoughts about using it. Â After all, what was the point? Â And then I heard a report on NPR some time ago about an IV League school hosting some law classes in Second Life because of the lack of real classroom space. Â That got the wheels turning for me… Â Distance Learning. Â
Of course it’s perfect for synchronous distance learning, because everyone is represented in the world by their Avatar. Â Once there, they can interact either vocally or through chat, they can all have their say. Â Also, instructors are able to utilize a more direct classroom approach, because they can read everything everyone is saying. Â
So, I thought I would start checking it out. Â It’s a great platform and has a lot of potential, but there are some objects that are missing. Â I’m not going to mention what they are, because I hope to have them scripted here soon. Â But, I needed to learn how to script in Second Life. Â
The scripting process is pretty straight forward, as it’s similar to Java and C, but has it’s own special objects. Â That means there shouldn’t be that much of a learning curve, and I can probably recycle some code in an object. Â It’s actually pretty fun to work in the environment. Â I’m hoping to have some fruits of my labors soon, and it will also answer a huge problem I have had with distance learning for technical classes. Â
Stay Tuned! Â ^_^